Capstone Female Character
This was one of my characters for my capstone film. Using Riley Zusi’s concept art (seen above), I translated this character into 3D.
Responsibilities: Sculpting, Modeling, Retopology, Rigging, Animating, Rendering
Software: Zbrush, Maya, Arnold, Substance Painter
Time Period: August 2021 to May 2022
My Capstone Film
My capstone film, Pas de Deux, featuring this character. This film shows off what I was able to do using the character and rig that I created.